What I do?

Generalist

I am CG generalist.
Demo01

3D Modeling

I am experienced 3D modeller for cinema and games. In my production, I use Lightwave, Substance Designer, Substance Painter, 3Ds Max, Maya, zBrush, 3D-Coat, Photoshop, Quixel suite, and more.

3D Asset Fixing

I can provide one man emergency solution to your project and fix and fine tune 3D assets to help to meet your deadline.
I can do optimisation, tangent basis normal map conversion and editing, or PBR texture optimisation.

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About me

I was born in Finland long time ago but I live in Japan now. I love photography.